Funded in part by a U.S. Department of Education Ready to Learn grant to WTTW Chicago, and guided by a highly respected team of education and kids entertainment specialists, UMIGO was created to help first- and second-grade children gain learn math. In UMIGO, children become active participants in the adventure. The animated characters in the narrative stories, or "appisodes", show children how to think about and use math. Embedded interactive moments and leveled games give children the chance to join in the fun and help the characters by applying these new math concepts and skills themselves.
Sudden helped their team members take a whole new approach to interactive learning experiences (or "appisodes"). Working closely with acclaimed storytellers, animators, curriculum advisors, researchers, educators, libraries, and museums, Sudden helped create engaging "appisodes" that delivered both entertainment and educational value. Based on the U.S. Dept. of Ed.’s mandate of reaching the widest possible audience, both in and outside of the classroom, Sudden developed new technologies using HTML5 that would enable the seamless delivery of full-screen video with embedded interactive segments- something that had never been attempted before.
UMIGO was a great success based on the following factors: